Wednesday, May 23, 2018

Innate Magic People Part 2

Also, another moment to highlight one of my favorite character artists!
In Ahneria, nearly everyone can cast a little bit of magic, but some people can cast full-on spells. I decided it would be fun to detail out a set of NPCs based on the first level spells. As I said in the previous article, these are people who are somewhat common, but might have gained notoriety or fame based on their abilities.

This is the second in this series, and we're starting to hit the second-level spells. Even these low-level abilities can set a person apart if they use it well, so you'll see more notorious and important NPCs on this list!

Lenora Binx
Spell: Longstrider (PHB pg. 256)
Lenora Binx, a young woman with straw-colored hair, runs a small orphanage in the town of Thistleby. She is much beloved by the children there, and they always ask her to join in their games of tag. Anytime she is nearby the children, they almost magically speed up. The kids love it, but Lenora has trouble when it comes time to corral them for meals and bedtime. She could use an assistant, or someone to help catch the kids for the day.

Malaric Underhill
Spell: Mage Armor (PHB pg. 256)
In the city of Lovale, the latest gossip is all about Malaric Underhill, a well-muscled and handsome man who beat the king’s champion fighter, Vex Ozra, while completely naked. Using only his fists, Malaric has become the talk of the town. However, since then, he has been receiving mysterious threatening letters which he assumes are from Vex Ozra. He can defend himself within the regulated confines of the arena, but he is looking for guards to protect him while he sleeps, or someone to put a stop to these threats. He can certainly pay for such services, thanks to his fame.

Whisp Adams
Spell: Magic Missile (PHB pg. 257)
In the small mining town of Nowood, Whisp Adams is a local legend. They say he can’t miss when it comes to spitting tobacco, and he’s always got a cheekful ready to show off his talents. He used to compete in contests, but once he won every competition in the valley, he hung up his hat and retired in fame. But time wasn’t kind to Whisp, becoming more weathered and slight in his later years, and much of his earnings have gone to his children and cousins. And just a few days ago, in a heated argument with town butcher Killian Monroe, he got so angry that he spit right in Killian’s eye, partially blinding him. Now, Whisp needs money to pay for Killian’s healing, and will gladly share his knowledge of the valley to adventurers looking for dungeons to explore.

Not a wizard - just spooky adjacent
Edna Jacobs
Spell: Protection from Evil and Good (PHB pg. 270)
Although most would call her an amateur exorcist, Edna Jacobs, age 62 with flowing dark hair with a few sprigs of grey/white sprinkled through it, considers herself to be an Afterlife Therapist. Unable to be possessed by ghosts and spirits, she has built her career out of convincing the not-so-dearly departed to finish their business in the material plane and move on. However, an extremely stubborn spirit has been completely resistant to her wiles. She isn’t quite willing to admit that she doesn’t have any other powers, but she will certainly take help if she can find it.

Prince Fitzwilliam of Keles
Spell: Purify Food and Drink (PHB pg. 270)
The prince of the small kingdom of Keles, Prince Fitzwilliam has an ability that his family prefers was kept a secret. Any food that passes his lips is cleaned of poisons and diseases, and any cut or wound never becomes infected. He has become a beloved friend of the homeless and infirm, and the first choice of nobility when on tense diplomatic missions. His people think him quite handsome, with his dark hair and green eyes that look kindly towards them. However, someone must have learned the secret, because on a recent visit to a rival country, his food was poisoned with a magical toxin. Now, adventurers are needed to find a cure for the ailing prince, and cooperation in keeping his ability secret will be highly rewarded.

Hunter Lovett
Spell: Ray of Sickness (PHB pg. 271)
Hunter Lovett has always been a sickly young boy, ghastly pale under a mop of black hair, and his parents Logan and Harper have always taken great care to avoid becoming infected. But now the illness seems to be getting even more deadly to the doctors and nurses that attend to Hunter, though he isn’t feeling any worse. After the death of a beloved family doctor, Logan and Harper are looking for someone to cure their son, or at least explain why he seems to be recovering while becoming more contagious.

Sophia Wakefield
Spell: Sanctuary (PHB pg. 272)
Of all the students at Esoterra Arcane Institute, Sophia Wakefield is the least popular. Dirty blonde hair with brown eyes, ruffled clothing, and shoes that never fit quite right, it's no surprise she's left behind socially. But it’s not entirely her fault, since every time someone goes to make fun of her, their insults are magically redirected to someone else. She has a reputation for being divisive, starting fights, and being a loner. She doesn’t mind it entirely, but she does wish she could make at least one friend.

Cedric MacMillan
Spell: Searing Smite (PHB pg. 274)
Cedric MacMillan, with his light brown hair and strikingly grey eyes, is a well-known traveling salesman who offers a wondrous delicacy: instantly toasted bread! With his magically-heated bread knife, he can whip up a toasty treat in an instant. He’s a big hit in most places, but when he arrived in the town of Valeflower, he found his audience completely uninterested. The town’s Bakers’ Guild had convinced the locals to avoid this “charlatan”, leaving Cedric without enough money to gain passage to the next village over. He needs help getting out of town, before the Bakers’ Guild takes further action against him.

Nora Landon
Spell: Shield (PHB pg. 275)
Only a few moments after her birth, Nora, daughter of Bree and Hugo Landon had something unusual happen. The otherwise healthy child encased herself in a magical bubble, unable to be touched, to eat, or drink. The parents are extremely upset, and nurse Quinn has been running through the streets, looking for someone who can break the bubble before the silver-eyed baby Nora starves.

Gentle Devotion
Spell: Shield of Faith (PHB pg. 275)
When Gentle Devotion was a child, he was often teased and beaten, an unfortunate reality for those born as tieflings. But one day, he began to pray to Pelor, and found himself surrounded by a magical barrier that stopped the attack he was under. Now that he has grown up and devoted himself, he hopes to become a cleric of Pelor, but the church in his hometown of Cipri does not accept tieflings as members, especially those with pitch-black hair and eyes like Gentle. He needs money to get to another city, or someone to help him convince Father Fernleaf to give him a chance.

Georgie Farrafay
Spell: Silent Image (PHB pg. 276)
Growing up, Georgie Farrafay was always an artistic child. They covered their bedroom walls with illusory images of their favorite animals, fables, and landscapes, often in colors that matched their brown hair and green eyes. But now, Georgie is beginning to become an adult, and the images are becoming strange and explicit. Their mother, Imogen, is looking for someone that will help Georgie control their powers to keep the walls free of embarrassing and complicated subject matter.

#BringBackBeardsInFantasyMovies
Mayor Bishop Greaves
Spell: Sleep (PHB pg. 276)
In the little town of Skalfell, the mayor has a problem. Mayor Greaves, a short man with greyish-blonde hair and a crooked nose, can’t figure out why everyone in the village is slowly becoming afflicted with narcolepsy. It’s becoming more and more of a problem for the citizens, and they are sleepily demanding action. He needs help figuring out what sort of curse or spell is causing this!

Effie Holt
Spell: Snare (XGtE pg. 165)
Awkward conversations are a real chore, especially for the sly and shrewish Effie Holt. She hates people talking to her, but she has a special trick to help her get out of such situations. She can instantly fly 50 feet straight upwards, removing herself from conversations and forcing the other person to leave. She then uses a special umbrella enchanted with Feather Fall to get back down to the ground when the coast is clear. But recently, she misplaced her umbrella, and wants it back. She’ll gladly pay for its return, as long as the returner doesn’t try to thank her for the reward.

Sterling Danvers
Spell: Speak with Animals (PHB pg. 277)
In the western neighborhood of the city of Qia, silver-haired resident Sterling Danvers is well-known for having a large collection of cats and speaking to them in odd meows. His cats are very well-behaved, and he enjoys letting the local children play with them. But he recently got into an “argument” with one of his cats, Basil, and the feline has ran away from home. His neighbors tell him the cat will come back, but Sterling believes Basil might be in real danger. He’s looking for a young, spry person to help him find his beloved pet.

Baden Quince
Spell: Tasha's Hideous Laughter (PHB pg. 280)
Baden Quince, fair skin, dashing blonde hair, is a notorious con artist and comedian in the city of Redgate, and he has finally been captured. However, the trial has been repeatedly suspended, since Judge Marin Chesterman can’t help but break down laughing in court. He needs the assistance of someone without a sense of humor, or someone to help him deliver a verdict through his laughter.

Magic gives you a +1 bonus to mysteriousness
Aphra Kilgore
Spell: Tenser's Floating Disk (PHB pg. 282)
The city of Autumnwood is known for its beauty, and Aphra Kilgore is a tour guide who gives the most wonderful guided tours to any who wish to learn more about the history and architecture of the city. She has a floating platform that she decorates with rugs and food, to allow her guests to relax as they slowly follow her around the streets of Autumnwood. But recently, a guest of hers named Eliab Foster has become obsessed with her intelligence, charm and long, auburn hair, and started stalking her. She would handle it herself, but he always appears in the middle of her tours, and she can’t risk losing business. She needs someone to watch her back on her next tour.

Kiramar
Spell: Thunderous Smite (PHB pg. 282)
Kiramar is a female half-orc gladiator with green eyes and blonde hair in tight braids that is hoping to make it big in the arenas of Peltraglow. She delivers powerful punches that ring like a gong when she strikes her opponents, ensuring many victories in the smaller rings. But she’s been barred from competing in the Grand Arena, which uses gongs to signal the start and end of matches. She needs someone to help her suppress her ability, or to help her convince the Arena Master Fester Tunstead to give her a chance.

Maxie Evans
Spell: Thunderwave (PHB pg. 282)
Maxie Evans, a sprightly twenty-seven year old man, has a big problem. He keeps passing such explosive gas that his pants go flying off. He needs help as soon as possible, and his only idea is some sort of magical extra-strong pants. Something to muffle the sound would help as well.

Just a normal dude... with magic powers
Ally Ellis
Spell: Unseen Servant (PHB pg. 284)
In the Weaver’s School of Isarose, nobody disobeys Headmistress Dovie Sabilline. That is, until the red-haired Ally Ellis came along. She uses her magic to cause all sorts of mischief, upsetting Headmistress Sabilline and causing quite a lot of fun for herself and her classmates. But after yet another child was punished for her misdeeds, Ally decided that she needs to strike at the root of the problem: getting rid of Headmistress Sabilline. She needs some help setting it up, but once she finds some extra hands, it will be a prank worthy of the Trickster Gods themselves.

Gregory Velutus
Spell: Witch Bolt (PHB pg. 289)
Gregory Velutus is whip-thin and has an overbearing presence, and claims to be a doctor, but he turns away most of the patients that come to his practice. He uses a special brand of medicine that involves restarting a patient’s heart using his electrically-charged hands. This wild conjecture has lead him to be rejected by his fellow physicians. Dr. Velutus believes his theories are sound, but he needs someone to help him prove them. He is looking for a test patient, or someone to bring him a person suffering a heart condition.

Cyrus Whiting
Spell: Wrathful Smite (PHB pg. 289)
If you’ve lived in Kruva long enough, you’d know that Cyrus Whiting, with his scarred left cheek and grey eyes, is a stand-up person and a great addition to the city watch. However, he is extremely intimidating in combat, and most people who visit the city get an incredibly uneasy feeling around him. He does good work, though, and has just been handed a promotion - to guard a newborn duchess! He’s worried he will scare the child, and he needs help learning how to care for children.

Okamura Kioko
Spell: Zephyr Strike (XGtE pg. 171)
Okamura Kioko has white hair, dark eyes, a slim build, and is a ninja-in-training. But she has a particular problem, and his name is Uramoto Kaisashi. Uramoto is her master, and Kioko is frustrated that she can outspeed her teacher but still can’t gain his respect or validation. Uramoto says she needs to learn discipline and humility before he will ever respect her, and his stubbornness has put the two warriors at each other’s throats. They need some help finding peaceful resolution before they reach bloodshed.

Mo' ninjas, mo' problems
Ray Krim
Spell: Aganazzar's Scorcher (XGtE pg. 150)
People come from miles around to see the magical fire whip of Ray Krim, ringmaster of Krim’s Crazy Curiosities. He puts on quite the dazzling spectacle, taming creatures of all kinds before a live audience while wearing long red tails and a dashing top hat atop his dyed orange hair. However, at his last show, he accidentally burnt one of his prized lions. He’s looking for a Ranger or Druid to re-tame the beast, since it was already a difficult creature and now it doesn’t trust the handlers at all.

Jin Zhi
Spell: Aid (PHB pg. 211)
Jin Zhi has dark hair, a large build, and slim eyes, and is a no-nonsense commander in change of training new recruits in the Elven Army of Ciphia. She has an excellent track record of cadets completing her training, but once they get out into the field they invariably perform worse. She is looking for someone to follow her former trainees and investigate why, or help her come up with a better training plan.

Walte Dobezo
Spell: Alter Self (PHB pg. 211)
Judge Walte Dobezo is widely considered a wise and fair mediator, because he is easily able to conceal his emotions and practice impartiality. This is partly due to his eyes - at a young age, he noticed his eyes changed color with his emotions, which his beloved but now-deceased father helped him control. Though his hair is now streaked with grey, his eyes have remained passive and unchanging despite the most disturbing of cases. But, a new case has come across Walte’s desk, the case of a man who murdered his own family. Judge Dobezo is already having difficulty controlling his anger towards the man, and needs help suppressing the effect of his eyes, or he will lose his reputation of impartiality.

Hilani Dansa
Spell: Animal Messenger (PHB pg. 212)
In the city of Tarorn, everyone receives their mail by crow, and no, they don’t think it’s odd. The postmaster, Hilani Dansa, a lanky man with mussy black hair, has a large collection of crows, and he sends the intelligent birds unerringly to the citizenry with their mail in tow. But recently, someone has begun to attack the crows, and Hilani needs help investigating who would do such a thing, and why.

Oh come on, don't you trust me?
Senator Rosalin Archibald
Spell: Arcane Lock (PHB pg. 215)
Senator Rosalin Archibald has blonde hair, brown eyes, and a wide, smiling face, and is a very cautious person. Unfortunately she is often forgetful of the activation words to bypass her own locks. This time, she has locked away some scrolls necessary to a new law to regulate local merchants, and needs help remembering her password. That, or someone who can break past the magical lock she has cast on the cabinet.

Diomora of the Clear Eye
Spell: Augury (PHB pg. 215)
It’s well known that Diomora of the Clear Eye is not a charlatan or hack when it comes to telling fortunes. She has short white hair, gold eyes, and is always able to guide her customers to avoid misfortune and do the right thing. So it’s no surprise when King Egon’s third son, Gerolf, came to visit her. But he asked her such mundane questions, that she wasn’t able to really reveal anything to him! He didn’t understand and got upset, demanding Diomora be arrested and beheaded. Diomora is now looking for someone to plead her case, and not make jokes about how she should have seen this coming.

Gabriel Vérany
Spell: Barkskin (PHB pg. 217)
Gabriel Vérany has dark brown hair, a stubborn chin, grew up without a father, and has the ability to grow bark-like armor from his skin. He had heard the awful rumors that his mother had been seduced by a Dryad, but she assured him it wasn’t true. Now, Gabriel wants to travel and find his father, to set the record straight about his powers and chew him out for leaving them behind.

Sir Kaholo Kekoa
Spell: Beast Sense (PHB pg. 217)
The Lord of Sailoa, Sir Kaholo Kekoa, has a closely trimmed beard and warm brown eyes, and has been getting fitful sleep at best. Each night, he dreams of crawling in tunnels, darkness, slavishly obeying the whims of a massive queen. He needs help stopping these nightmares, as they have begun to affect his diplomatic work. He even fell asleep in his pudding during a royal dinner!

He might be magic, but he dies just like anyone else...
Solomé de Freitas
Spell: Blur (PHB pg. 219)
Though she is a fantastic sculptor, Solomé de Freitas has a reputation of being shy. She isn’t really, though! People simply have trouble hearing her when she speaks. She's a sight to behold ,with her small stature and bits of dried clay stuck to her skin and hair, but no matter how loudly she shouts, others always hear her only faintly. Now, because of her artistic talent and a meddling instructor, she’s been asked to give a presentation on her work. Solomé needs help dispelling the magical effect she has on people, or perhaps someone to speak on her behalf at the show.

Erato Muthoni
Spell: Blur (PHB pg. 219)
The people of Yatori are privy to a terrible rumor: that a mysterious beast stalks the woods surrounding their sleepy mountain town. Whenever someone sees it, the story changes slightly, but it’s always apparent that the beast is not-quite-in-focus. Something dark is obscuring the monster, making it more akin to a devil than to a human. But if they ever were to capture the creature, they’d discover that it was actually a druid with green robes and long brown hair named Erato Muthoni, and quite a friendly guy at that.

Rayne Alrama
Spell: Branding Smite (PHB pg. 219)
Demon Hunters tend to have different specialties. Rayne Alrama is a Demon Hunter adept at dealing with quastis and shadow demons, those that are difficult to see in darkness. He’s well-known for his skills and his white-blonde hair, but recently his actions have been receiving unwanted attention. He has caught the eye of Zilgrok, a minor demon lord in service to Graz'zt, who is interested in claiming him as her own. He isn’t equipped to handle such a challenge, and is looking for assistance.

Sajjra Mundi
Spell: Calm Emotions (PHB pg. 221)
Sajjra Mundi is the publicly elected leader of the town of Darsmith, a kind and quiet place with happy people. She has long black hair and a kind face, and is known for being stoic and reasonable, which allows her to act as a peaceful mediator in many small disputes. However, rumors of orc attacks in the neighboring villages have set the population on edge. They are looking to Sajjra for fury or sadness, but she seems unable to provide either. Sajjra is looking for mercenaries to deal with the orc problem quickly, as well as someone to help her regain her image among her people.

Just because you're magic doesn't mean you have ambition...
Enoch “Flying Dagger” Tremayne
Spell: Cloud of Daggers (PHB pg. 222)
In the slums of Sheya, Enoch “Flying Dagger” Tremayne is the baddest boss around. He has his blakc hair set into a mohawk, and runs the Wolverine gang. His brutal tendency to “interrogate” victims with his flying daggers has given him quite the reputation in Sheya. However, he recently interrogated a spy working for a rival gang, the Disciples, which has caused tensions to rise between the two groups. Not interested in risking an all-out gang war, he’s looking for a neutral negotiator to meet with him and Tasha “The Saint” Gregoria, the boss of the Disciples.

Cole Renatus
Spell: Continual Flame (PHB pg. 227)
Cole Renatus was born with a little tuft of flame on his head, and since then his “hair” has only grown larger and brighter. He grew up kind and gentle to ensure people he meant them no harm, and much of the town of Wayren loved him for it. But recently, a wild Efreeti appeared in Wayren, claiming that Cole was a fire genasi and should be returned to the Plane of Elemental Fire. Cole was whisked away, and the town is looking for someone strong to bring back their dear friend.

Brya Delmont
Spell: Cordon of Arrows (PHB pg. 228)
Whenever Brya Delmont's feet touch the earth, small objects near her fly at the other people around her. It was quite the difficult problem to deal with, until Brya realized that it didn’t occur while she was on a ship. Thus began a life of sailing, hardly ever leaving the confines of her precious boat. She loves the freedom of being on the ocean, and the feeling of the wind whipping through her long brown hair streaked with tinges of blue. However, her reputation as a trader has become known enough that the King of Parinsi has summoned her for an audience. She can’t turn down such a request, and needs help holding small objects down as she approaches the throne.

Domnin Comeau
Spell: Crown of Madness (PHB pg. 229)
Domnin Comeau has dark eyes and many scars, and is well known and slightly feared in the city of Rahun, as he runs the local asylum for criminals and lunatics. He has the frightening ability to take command of the bodies of his inmates, corralling them into their cells if they get out of line. But while giving a tour of the asylum to visiting adventurers, a riot has broken out! Domnin can only control one inmate at a time, and needs immediate help keeping the riot contained.

The Shadow
Spell: Darkness (PHB pg. 230)
In the city of Pocazu, there have been multiple reports of a mugger attacking random civilians and stealing their gold. But this is no ordinary attack: the mugger casts a sphere of pitch-black darkness, then uses some sort of blindsight to relieve them from their valuables. Commissioner Félicie Lebasque needs assistance finding the mugger, known as The Shadow, despite the fact that nobody knows what this person looks like.

Vinzu Bumblefoot
Spell: Darkvision (PHB pg. 230)
Vinzu Bumblefoot has always been tall for a halfling, and possessed with a strange knack for seeing in the dark. He has recently been recruited by a dwarven king to go undercover and bust a coal-laundering ring within the mines of Omehr. Vinzu is eager to take the job, but needs help getting in with the smugglers. Also, he needs some help growing a beard of dwarven proportions: despite his round face and dwarven statue, he is painfully beardless.

"My magic just makes my hair flow around me really cool."
Algernone Lockleer
Spell: Detect Thoughts (PHB pg. 231)
For many, many years, Algernone Lockleer served as the adviser to King Conwyn. His perfectly polished shoes, trim clothing, and pointed visage was a regular sight in the court of the King. He used his ability to read thoughts in secret, but always gave the most insightful and pointed advice to his liege. The kingdom prospered, and King Conwyn grew prideful. Not realizing that it was Algernone who he depended on, the King fired his adviser and brought in a much younger, more attractive steward. Algernone was enraged, and decided to begin to sell the secrets he had learned to the highest bidder. He needs protection, however, and is looking for mercenaries to keep him safe from the royal eye.

Kirugu
Spell: Dragon's Breath (PHB pg. 154)
Kirugu is a half-orc with black hair and large tusks who is known throughout the undercity of Miranchu. Not only is she one of the most skilled poisoners around, she has the ability to breathe noxious fumes as well, meaning she is truly never without her work. However, a recent job she was assigned to went poorly, and she is on the run from the law. Kirugu is looking for a good hideout, since she fears her old one might be compromised.

Aurelia Barbaro
Spell: Dust Devil (PHB pg. 154)
Aurelia Barbaro, a skilled fighter in the Chimera Ring Fighting Pits of Zrozzu, was already known as “the Dervish” before she lost her legs in a tragic accident. Now, her powers of sand are the only thing she has going for her, aside from her long dark hair she keeps in a tight braid. She hopes to use the whirling winds to transport herself around, but she needs something to keep herself from spinning around wildly. She will pay for a magical or mechanical device to keep her upper body steady while she is being carried by the dust devil.

Akiya Mursilis
Spell: Earthbind (PHB pg. 154)
If you visit Vangue, you must see the Griffons of Mursilis’s Emporium. Akiya Mursilis has a slightly hooked nose below sharp blue eyes, and is a skilled trainer; even the most reticent of beasts will be brought down by his magic. He teaches them to be mounts, to do tricks, and to be tame around children and smaller animals. However, recently his Griffons have been coming down with a terrible illness, and he is looking for someone who knows a cure. He’s become quite desperate.

Howi of True Bones
Spell: Enhance Ability (PHB pg. 237)
In the True Bones tribe, Howi is an old and wise shaman with long dark braided hair and many wrinkles around her quick eyes. She has guided the warriors of the tribe her entire life, granting them the power of the animal spirits to ensure their victory. But now, a famine has come upon the valley of Moath, and Howi is unsure what to do. She believes that the tribe may have angered Rayth, the Great Wolf Spirit. Hototo, a young warrior, thinks they should kill the Spirit and live without its blessing, but Howi knows this is foolish. Howi needs help convincing the tribe that Hototo’s ideas will only bring further destruction to the ways of their people.

By the way - this is the artist. Really good stuff, check him out!
Bastin Brahmani
Spell: Enlarge/Reduce (PHB pg. 237)
Of all the physicians in Tel Kesul, Bastin Brahmani is considered the most skilled. He has quick eyes, long dark hair, and the ability to shrink and grow his hands at will, allowing him to perform the most delicate of operations. Many a soldier stricken by an arrow has been saved at the hands of this fine doctor. However, a recent surgery did not go as well. Duke Kaalim, a well-respected hunter, had been gored by an elephant on their latest hunt. Bastin had gone to work stitching him up, but the pressure of working on nobility was too much for him and his hands enlarged while still in the wound. Now, the Duke has lapsed into a coma, and Duchess Azeeza wants Bastin’s head. He needs help convincing her that he didn’t intend to hurt her husband.

Deirdre Drema
Spell: Enthrall (PHB pg. 238)
Deirdre and Dom are partners in crime, taking on the big city of Queenscove. Their favorite con involves Deirdre standing on the street corner, weaving a magical speech that absolutely enthralls those who hear it. Meanwhile, Dom slips through the crowds and picks their pockets. But recently, Dom has been getting a little greedy, and keeping a bit more of his pickings for himself. Deirdre found out about this, and the two split after much arguing and anger. Now, Deirdre, still a fresh-faced teenager, needs a new pickpocket to be her partner, hopefully one that isn’t dumb enough to try and cross her.

General Fiona Reichenbach
Spell: Find Steed (PHB pg. 240)
In the army of Xyja, General Fiona Reichenbach is known for her sharp wit, keen grey eyes, and magnificent steed. And she’ll be the first to tell you that only the last of those is magic! Recently, Xyja has been attacked by troops from the neighboring nation of Nolar, but General Reichenbach thinks something isn’t quite right. She needs help convincing her fellow generals, or the Queen herself, to call off any retaliation before it’s too late.

Bartolommeo Moran
Spell: Find Traps (PHB pg. 241)
Bartolommeo Moran, with his bright eyes and smiling bearded face, is a well-traveled and kindly guide through the jungles of Toira. He is adept at noticing the traps laid by local tribal hunters, and leads his patrons around such hazards. But as of late, the warriors of the Wet Stone tribe have noticed their traps are being evaded, and have begun to hunt Bartolommeo and his customers actively. He needs additional bodyguards to help defend him against the now-hostile forces of the Wet Stone tribe!

Queen Rosa of Anthia
Spell: Flame Blade (PHB pg. 242)
The Queen of Anthia has always inspired her troops with a flaming sword, which complimented her bright red hair and fierce personality. But it wasn’t commonly known that the sword itself was a part of her innate magical ability, not a magic item in and of itself. And now that she wishes to pass along the crown to her daughter, she needs something to take its place. A real Flametongue Longsword would be perfect. She will pay a good price for such a weapon, as well as for the discretion of those who find it.

Until next time, when we finish second level spells and start the third level spells!

Thanks for reading!

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